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on the center monitor in three-monitor setup).
1 - Single view covering entire area with the UI elements positioned in the center of the third monitor (e.g. The disadvantage is that because of the wide FOV (field of view), the image on the sides is significantly distorted. The display is represented as single ultra wide planar display with the UI (user interface) covering the entire area. 0 - Single view and UI covering entire area. Note that all built in-modes expect at least three monitors and will actually enabled only when the resolution has aspect ratio of at least 2.5:1. Those modes are selected using r_multimon_mode cvar. The game supports several built-in modes. For that reason it is recommended to set g_interior_camera_zero_pitch to 1 before launching the game to disable this feature without need to modify game data. While that works well for normal monitor, it looks wrong on side views of multi monitor setup. The default interior cameras look slightly downwards to make the truck dashboard more visible.
#EURO TRUCK SIMULATOR 2 MODS GRAPHICS MOD REDDIT DRIVERS#
When using the game set up with multiple separate views per the instructions below, the driver based bezel correction (the one that your display drivers may offer) should be disabled and the corresponding cvars (game config variables, see bellow) should be used instead to have the game handle the bezel gaps on its own. You need to be using either Nvidia Surround or AMD Eyefinity or equivalent depending on your graphics chipset type. Only multimon configurations which are presented to the game as a single big resolution virtual screen are supported. This page provides information about built-in multi-monitor setup in 1.17+ version of the game.